Use a Different Partition or a Second Hard Drive Create Sufficient Free Space on Your Hard Drive
Possible Causes for “Nexus Mod Manager A Problem Occurred During Install.
Further tweaking to the mod uninstall process that could sometimes get stuck (usually it just acted like it was stuck).
Changed the color of the highlighted item in the game selection, the old one was making the game name unreadable.
Removed NexusMods icons to avoid confusion: support and requests are no longer handled by the NexusMods team, please use the official Discord (there's really not a great consistency with the new game icons, but they're good enough for the time being).
Fixed "scripts" folder management for Gamebryo game mods.
Fixed Steam path detection for some games.
Fixed reported remaining download time (hours were missing).
NMM official development Patreon link on the NMM UI.
NMM official Discord channel link on the NMM UI.
New Desktop icon (sometimes Windows may take a while to recognize it's been changed).
New flat icons for the NMM UI, this is not an UI overhaul, I just couldn't stand the sight of those old school icons.
Improved compatibility with Oblivion modscripts (still far from being 100% compatible).
Profile switch overhaul (lots of tweaks and fixes, still this won't fix already borked profiles!!!).
Added TES4Edit to the Oblivion supported tools list.
Added folder shortcut to NMM's config file.
Added support for Cyberpunk mods that require to be installed in the bin/圆4 folder (they need to be archived with a bin/圆4 or 圆4 folder to be properly recognized).
Added support for Cyberpunk version 1.2 (or later), NMM will still be able to work with older versions ( CP2077 mods will be disabled on first run if the game version is 1.2 or higher since their current installation path is no longer valid).
Please support the NMM Community Edition development: Please be aware that these latest releases are not fully code signed as our certificate has elapsed - so you will need to accept any warnings that Windows throws at you.